Making 8-bit Arcade Games in C by Steven Hugg PDF Download

Making 8-bit Arcade Games in C by Steven Hugg PDF Download

Download Making 8-bit Arcade Games in C by Steven Hugg PDF eBook free. The “Making 8-bit Arcade Games in C” is a programming book that guides the readers on how to make a game in C.

Description of Making 8-bit Arcade Games in C by Steven Hugg PDF

The “Making 8-bit Arcade Games in C” is an educational book for the game developers. Making 8-bit Arcade Games in C is written by the author Steven Hugg. Steve is the author of “Comet Busters!”, a popular shareware game for Windows 95. He also created the HeyTell voice messenger app. In this book, the reader will learn all about the hardware of Golden Age 8-bit arcade games that were produced in the 1970s to 1980s. Steven guides the readers on how to use the C programming language to write the code for the Z80 CPU and also create video and sound for each platform.

In addition, if you want to know what goes on deep inside a computer or want to know how to take advantage of limited memory while coding for ancient hardware, then this is the perfect book for you. Making 8-bit Arcade Games in C describes different platforms that were used in the early arcade days. To be honest, Steven does a great job of explaining the concepts that would be difficult to understand. To sum it up, Making 8-bit Arcade Games in C is an informative book for computer science students.

Detail About Making 8-bit Arcade Games in C by Steven Hugg PDF

  • Name: Making 8-bit Arcade Games in C
  • Author: Steven Hugg
  • ISBN: 1545484759
  • Language: English
  • Genre: Game Programming, C Programming Language
  • Format: PDF/ePub
  • Size: 2 MB
  • Page: 240
  • Price: Free

Download Making 8-bit Arcade Games in C by Steven Hugg PDF Free

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